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  • Game: Rabbids Coding!

  • Developer: Ubisoft

  • Genre: Puzzle - Learning

    Winner of the Rabbids Coding Level Design Challenge
    an international contest between Game Design students
    in collaboration with Libraries without Borders.

    Concepting and prototyping of Level 38

    within a team of 3 Game Designers in
    Ubisoft's Rabbids Coding proprietary engine.

     

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My responsibilities

  • Concepting of the Level Setting and general mood

  • Research about other Rabbids Coding levels and puzzle games in order 
    to understand what type of difficulty fits the Target Audience

  • Level Design and Level implementation on Rabbids Coding Engine

​​

Biggest challenges

  • Create a design setting that could represent Rabbids humoristic identity (as a dancing club) while allowing us to design a challenging
    yet accessible puzzle
    (a maze) in terms of level design and code

© 2021 by Lisa Toria. All the material on this site cannot be used for external works.

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