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Game: Rabbids Coding!
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Developer: Ubisoft
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Genre: Puzzle - Learning
Winner of the Rabbids Coding Level Design Challenge
an international contest between Game Design students
in collaboration with Libraries without Borders.
Concepting and prototyping of Level 38
within a team of 3 Game Designers in
Ubisoft's Rabbids Coding proprietary engine.


My responsibilities
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Concepting of the Level Setting and general mood
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Research about other Rabbids Coding levels and puzzle games in order
to understand what type of difficulty fits the Target Audience -
Level Design and Level implementation on Rabbids Coding Engine
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Biggest challenges
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Create a design setting that could represent Rabbids humoristic identity (as a dancing club) while allowing us to design a challenging
yet accessible puzzle (a maze) in terms of level design and code